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Acolyte

Medium humanoid (any race), any alignment

CR 1/450 XP
Armor class
10
Hit points
9 (2d8)
Speed
30 ft.
STR
10
+0
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
14
+2
CHA
11
+0
Skills:
Medicine +4, Religion +2
Senses:
passive Perception 12
Languages:
any one language (usually Common)

Special abilities

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: - Cantrips (at will): light, sacred flame, thaumaturgy - 1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

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