Acolyte
Medium humanoid (any race), any alignment
CR 1/450 XP
- Armor class
- 10
- Hit points
- 9 (2d8)
- Speed
- 30 ft.
STR
10
+0
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
14
+2
CHA
11
+0
- Skills:
- Medicine +4, Religion +2
- Senses:
- passive Perception 12
- Languages:
- any one language (usually Common)
Special abilities
Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: - Cantrips (at will): light, sacred flame, thaumaturgy - 1st level (3 slots): bless, cure wounds, sanctuary
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.