Animated Armor
Medium construct, unaligned
CR 1200 XP
- Armor class
- 18
- Hit points
- 33 (6d8)
- Speed
- 25 ft.
STR
14
+2
DEX
11
+0
CON
13
+1
INT
1
-5
WIS
3
-4
CHA
1
-5
- Damage immunities:
- poison, psychic
- Condition immunities:
- Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
- Senses:
- blindsight 60 ft. (blind beyond this radius), passive Perception 6
- Languages:
- —
Special abilities
Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
Multiattack. The armor makes two melee attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.