Bandit Captain
Medium humanoid (any race), any non-lawful alignment
CR 2450 XP
- Armor class
- 15
- Hit points
- 65 (10d8)
- Speed
- 30 ft.
STR
15
+2
DEX
16
+3
CON
14
+2
INT
14
+2
WIS
11
+0
CHA
14
+2
- Saving throws:
- STR +4, DEX +5, WIS +2
- Skills:
- Athletics +4, Deception +4
- Senses:
- passive Perception 10
- Languages:
- any two languages
Actions
Multiattack. The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.