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Brass Dragon Wyrmling

Medium dragon, chaotic good

CR 1100 XP
Armor class
16
Hit points
16 (3d8)
Speed
30 ft., burrow 15 ft., fly 60 ft.
STR
15
+2
DEX
10
+0
CON
13
+1
INT
10
+0
WIS
11
+0
CHA
13
+1
Saving throws:
DEX +2, CON +3, WIS +2, CHA +3
Skills:
Perception +4, Stealth +2
Damage immunities:
fire
Senses:
blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages:
Draconic

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Breath Weapons. The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one. Sleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

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