Bugbear
Medium humanoid (goblinoid), chaotic evil
CR 1200 XP
- Armor class
- 16
- Hit points
- 27 (5d8)
- Speed
- 30 ft.
STR
15
+2
DEX
14
+2
CON
13
+1
INT
8
-1
WIS
11
+0
CHA
9
-1
- Skills:
- Stealth +6, Survival +2
- Senses:
- darkvision 60 ft., passive Perception 10
- Languages:
- Common, Goblin
Special abilities
Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.