Crocodile
Large beast, unaligned
CR 1/2100 XP
- Armor class
- 12
- Hit points
- 19 (3d10)
- Speed
- 20 ft., swim 20 ft.
STR
15
+2
DEX
10
+0
CON
13
+1
INT
2
-4
WIS
10
+0
CHA
5
-3
- Skills:
- Stealth +2
- Senses:
- passive Perception 10
- Languages:
- —
Special abilities
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target