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Giant Elk

Huge beast, unaligned

CR 2450 XP
Armor class
14
Hit points
42 (5d12)
Speed
60 ft.
STR
19
+4
DEX
16
+3
CON
14
+2
INT
7
-2
WIS
14
+2
CHA
10
+0
Skills:
Perception +4
Senses:
passive Perception 14
Languages:
Giant Elk, understands Common, Elvish, and Sylvan but can't speak

Special abilities

Charge. If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions

Ram. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.

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