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Giant Vulture

Large beast, neutral evil

CR 1200 XP
Armor class
10
Hit points
22 (3d10)
Speed
10 ft., fly 60 ft.
STR
15
+2
DEX
10
+0
CON
15
+2
INT
6
-2
WIS
12
+1
CHA
7
-2
Skills:
Perception +3
Senses:
passive Perception 13
Languages:
understands Common but can't speak

Special abilities

Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Multiattack. The vulture makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

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