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Hunter Shark

Large beast, unaligned

CR 2450 XP
Armor class
12
Hit points
45 (6d10)
Speed
swim 40 ft.
STR
18
+4
DEX
13
+1
CON
15
+2
INT
1
-5
WIS
10
+0
CHA
4
-3
Skills:
Perception +2
Senses:
darkvision 30 ft., passive Perception 12
Languages:

Special abilities

Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

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