Merfolk
Medium humanoid (merfolk), neutral
CR 1/825 XP
- Armor class
- 11
- Hit points
- 11 (2d8)
- Speed
- 10 ft., swim 40 ft.
STR
10
+0
DEX
13
+1
CON
12
+1
INT
11
+0
WIS
11
+0
CHA
12
+1
- Skills:
- Perception +2
- Senses:
- passive Perception 12
- Languages:
- Aquan, Common
Special abilities
Amphibious. The merfolk can breathe air and water.
Actions
Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.