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Quipper

Tiny beast, unaligned

CR 010 XP
Armor class
13
Hit points
1 (1d4)
Speed
swim 40 ft.
STR
2
-4
DEX
16
+3
CON
9
-1
INT
1
-5
WIS
7
-2
CHA
2
-4
Senses:
darkvision 60 ft., passive Perception 8
Languages:

Special abilities

Blood Frenzy. The quipper has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing. The quipper can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

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