Skip to content
GrimoireHub

Reef Shark

Medium beast, unaligned

CR 1/2100 XP
Armor class
12
Hit points
22 (4d8)
Speed
swim 40 ft.
STR
14
+2
DEX
13
+1
CON
13
+1
INT
1
-5
WIS
10
+0
CHA
4
-3
Skills:
Perception +2
Senses:
blindsight 30 ft., passive Perception 12
Languages:

Special abilities

Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Back to all