Stone Giant
Huge giant, neutral
CR 72,900 XP
- Armor class
- 17
- Hit points
- 126 (11d12)
- Speed
- 40 ft.
STR
23
+6
DEX
15
+2
CON
20
+5
INT
10
+0
WIS
12
+1
CHA
9
-1
- Saving throws:
- DEX +5, CON +8, WIS +4
- Skills:
- Athletics +12, Perception +4
- Senses:
- darkvision 60 ft., passive Perception 14
- Languages:
- Giant
Special abilities
Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack. The giant makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.