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Tiger

Large beast, unaligned

CR 1200 XP
Armor class
12
Hit points
37 (5d10)
Speed
40 ft.
STR
17
+3
DEX
15
+2
CON
14
+2
INT
3
-4
WIS
12
+1
CHA
8
-1
Skills:
Perception +3, Stealth +6
Senses:
darkvision 60 ft., passive Perception 13
Languages:

Special abilities

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

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