Tiger
Large beast, unaligned
CR 1200 XP
- Armor class
- 12
- Hit points
- 37 (5d10)
- Speed
- 40 ft.
STR
17
+3
DEX
15
+2
CON
14
+2
INT
3
-4
WIS
12
+1
CHA
8
-1
- Skills:
- Perception +3, Stealth +6
- Senses:
- darkvision 60 ft., passive Perception 13
- Languages:
- —
Special abilities
Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.