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Warhorse

Large beast, unaligned

CR 1/2100 XP
Armor class
11
Hit points
19 (3d10)
Speed
60 ft.
STR
18
+4
DEX
12
+1
CON
13
+1
INT
2
-4
WIS
12
+1
CHA
7
-2
Senses:
passive Perception 11
Languages:

Special abilities

Trampling Charge. If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

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