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White Dragon Wyrmling

Medium dragon, chaotic evil

CR 2450 XP
Armor class
16
Hit points
32 (5d8)
Speed
30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
STR
14
+2
DEX
10
+0
CON
14
+2
INT
5
-3
WIS
10
+0
CHA
11
+0
Saving throws:
DEX +2, CON +4, WIS +2, CHA +2
Skills:
Perception +4, Stealth +2
Damage immunities:
cold
Senses:
blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages:
Draconic

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.

Cold Breath. The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.

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